# `gno.land/p/moul/x/daily/heap/v0` **Binary heap / priority queue** — `New`, `NewMax`, `Push`, `Pop`, `Peek`, `Drain`, `Clone`, `Len`, `IsEmpty`, `IsMax`, `MaxItems`. ```go import "gno.land/p/moul/x/daily/heap/v0" h := heap.New() // min-heap; NewMax() for max h.Push("pay invoice", 1) h.Push("clear cache", 9) h.Peek() // "pay invoice", 1, true — does not remove h.Drain() // ["pay invoice" "clear cache"] ``` Go's `container/heap` makes you implement five methods and hands back an interface. This is the concrete structure instead: an implicit binary heap in a slice, `Push`/`Pop` in O(log n), `Peek` in O(1). **The ordering is total.** Equal priorities pop **oldest-first**, and that tiebreak does *not* invert in a max-heap — only the priority comparison does. Without it, ties would fall back on whatever order the backing slice happened to hold, and two nodes could pop the same queue differently: a consensus bug, not a cosmetic one. `MaxItems` (4096) bounds growth; a full heap refuses new items rather than growing without limit. **Live demo:** [`r/moul/x/daily/heapdemo`](https://github.com/moul/gno-contracts/tree/main/r/moul/x/daily/heapdemo/v0) · render it at [`/r/moul/x/daily/heapdemo/v0`](https://gno.land/r/moul/x/daily/heapdemo/v0). --- Part of **[moul/gno-contracts](https://github.com/moul/gno-contracts)** — moul's versioned gno.land contracts. See the repository for the full catalog, build/test tooling, and usage. > 🧪 **Highly experimental — potentially vibe-coded.** Not audited; may break, change, or be removed at any time. Do not use with anything of value. Full disclaimer: [DISCLAIMER](https://github.com/moul/gno-contracts/blob/main/DISCLAIMER.md).